The game

Hiro Flap

Help Hiro swim through the golden gates — one tap at a time. Every gate you pass is a point, and the twenty best scores win a prize from Sushi Hiro.

Visit an Outlet to Get Tries

Tries come with your order — our staff will show you a QR code at the outlet.

How to Play

  1. Tap to swim

    Tap the screen, click, or press the space bar and Hiro swims up. Let go and he drifts back down. It works on any phone or computer — nothing to install.

  2. Through the golden gates

    Steer him through the gaps in the golden gates. Every gate you pass is one point.

  3. Mind the seabed

    Hit a gate or the seabed and the game is over. Your best single game is the score that counts.

Where Tries Come From

Tries are our way of saying thank you for eating with us — they come with your order, never from anywhere else.

  • Order at Sushi Hiro

    Every time you order, our staff will show you a QR code at the outlet.

  • Scan for 10 tries

    Scan it and 10 tries drop straight into your account. If scanning will not play along, you can type the code in by hand.

  • One code, one person

    Each code works once, for one customer. New players start with 0 tries, so your first codes come with your first order.

What You Can Win

The Top 20 players win, ranked by their best single game — not by how many games they play. If two players share a score, whoever got there first ranks higher.

  • Photo coming soon

    Rank 1–5

    Hiro plushie

    5 to be won

  • Photo coming soon

    Rank 6–10

    Hiro squishy

    5 to be won

  • Photo coming soon

    Rank 11–20

    Sushi Hiro voucher

    10 to be won

The campaign ends on 6 December 2026. Winners are contacted after it closes, on the email address or phone number they signed up with.

Starts: [ask Jonathan]

Play Hiro Flap (opens the game)

DRAFT — these terms are waiting for Jonathan’s approval and are not final.

Terms & Conditions

Who can play

  • The game is open to Sushi Hiro customers in Malaysia with a Malaysian contact number.
  • One account per person. Sign up once with your name, email and phone number and agree to the privacy notice; marketing messages are optional and you can play without them.
  • One prize per person, however many accounts or scores are recorded.

Tries

  • Tries come only from the QR codes our staff give you with an order at a Sushi Hiro outlet. Each code is worth 10 tries, works once, and belongs to one customer.
  • New players start with 0 tries. Codes cannot be bought, sold, transferred or exchanged for anything else.

How winners are decided

  • The Top 20 players are ranked by their best single game score — not by the total of their games.
  • If two players have the same best score, whoever reached it first ranks higher.
  • Rank 1–5 win a Hiro plushie, rank 6–10 a Hiro squishy, and rank 11–20 a Sushi Hiro voucher. There are 5 plushies, 5 squishies and 10 vouchers in total.

Fair play

  • Sushi Hiro may disqualify any player, score or account where there are reasonable grounds to suspect cheating, automated play, duplicate accounts or false details.

Prizes

  • Prizes cannot be exchanged for cash or swapped for another item.
  • Vouchers are valid for [ask Jonathan] from the date they are issued.

Claiming a prize

  • The campaign ends on 6 December 2026. Winners are contacted after it closes, on the email address or phone number used to sign up.
  • If a winner cannot be reached, or does not reply, within [ask Jonathan], Sushi Hiro may offer the prize to the next player in the ranking.

General

  • Sushi Hiro may change or end the campaign if it has to, for example if the game cannot be run as planned. In all matters relating to the campaign, Sushi Hiro’s decision is final.
  • How your details are handled is set out in our privacy notice.